![]() Switch Cancel allows players to switch partners in the middle of a combo, whilst Cross Rush combos involve launching the opponent into the air before swapping partners and continuing the combo. The tag team element of the game is heavily emphasized, with players being able to switch between the two characters in their team in a variety of manners. As opposed to the other crossover fighting games released by Capcom, in which the player must eliminate all the opponent's fighters to win, victory conditions are more similar to Tekken Tag Tournament, in which the first player to have one of their fighters' health bars reduced to zero loses the round, thereby the player who wins the most rounds wins the match. Additionally, each fighter possesses one special attack that can be charged into an EX Attack or Super Art without any cost to the Cross Gauge. As fights go on, players build up power in a three-sectioned meter at the bottom of the screen referred to as the Cross Gauge, which allow the player to perform various techniques depending on how much of the gauge is filled, such as EX Attacks, Cancels, Super Arts and various Cross techniques detailed below. These fighters can be switched out normally, or during certain combos. Both sets of characters are controlled using the Street Fighter six-button system, but the Tekken characters are able to perform Tekken style combos using the primary four buttons in a similar fashion to the Tekken four-button system. ![]() Players each choose two fighters from the Street Fighter and Tekken series. Players select two characters and face other duos in tag team fighting matches, in which the objective is to knock out one of the members from the opposing team. In addition, the game uses a modified Street Fighter IV engine. ![]() ![]() Having been developed by Capcom, the core gameplay is similar to that of the Street Fighter series, incorporating elements such as Super Combos and EX Attacks. The game's sales fell short of Capcom's expectations. Street Fighter X Tekken was fairly received by critics, who complimented the roster and game mechanics but was heavily critized for not including certain fan favorites in the roster, other aspects of the game mechanics and for Capcom's release of downloadable content when it was revealed that the company was charging for access to characters that were already on the game disc. Namco was producing their own take on the crossover, Tekken X Street Fighter which would follow their 3D style of gameplay, before putting the game's development on hold in 2016. As Street Fighter X Tekken was made by Capcom, with Namco being involved more in the licensing of the Tekken cast, the game is not only part of their Versus series but the gameplay is based on the 2D gameplay of Street Fighter, with projectile moves such as the Hadouken, as opposed to the Tekken series. The game is the product of a partnership between Namco and Capcom that previously produced the role-playing game Namco × Capcom. The game features characters from both the Street Fighter franchise and Namco's Tekken series of 3D figting games. Street Fighter X Tekken ( ストリートファイター X 鉄拳, Sutorīto Faitā Kurosu Tekken ?) is a crossover fighting game developed by Capcom and released in March 2012 for the PlayStation 3 and Xbox 360, in May for the PC and in October for the PlayStation Vita.
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